Nocterra #4 (REVIEW)

Jun 1, 2021

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Nocterra #4
Image Comics

Written by: Scott Snyder
Art by: Tony S. Daniel
Colors by: Tomeu Morey
Letters by: Andworld Design

Nocterra has felt like a story that’s meant to be plot-driven, but the first couple issues felt more character-driven. Makes sense. We’re just getting to know Sundog, Em and the other characters in Scott Snyder and Tony Daniel’s world. But, as much as we’re still learning more about Val Riggs, the plot has taken over — especially in Nocterra #4.

With the plot taking over, the intensity of the story has risen, which seems to play more into Daniel’s hand. His art has, of course, played a crucial role in establishing Nocterra’s tone. But it feels like he’s been running on a treadmill at an eight, waiting for the chance to turn it up to 10 and break into an all-out sprint. Daniel didn’t hold back at all in Nocterra #4. The last five to six pages, especially, were probably the most action-packed of the series.

After Nocterra #4, we’re only a couple issues away from the first arc’s finale. If you, for some strange reason, were late to the Nocterra game and haven’t had the chance to catch up on the series, you should get the chance to do so soon. Don’t miss out on that chance when it comes because Snyder and Daniel’s story is only getting better with each issue.

(WARNING: Spoilers for Noterra #4 ahead.)

Just a couple quick things.

We all knew Blacktop Bill was a bad dude, but people are afraid to say his name over the air? Maybe that shouldn’t surprise me when the guy is driving around with a human shade tied to his car.

On another note, I hope we don’t see Sundog’s look change anytime soon. I could see that happening soon since she’s arrived at her destination, but I love the helmet, hood and cape.

Lastly, I got a good chuckle out of Bailey’s line “Rig keys, please?” More importantly, it led to us receiving some insight as to how Val came to be known as Sundog.

Score: 9.5

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