Review: Modern Warfare 3
On October 24th the Creative Strategist of Infinity Ward, Robert Bowling, announced that if you Prestige at least once in the last 4 Call of Duties, you will receive a Prestige token for each game you have prestiged in to be applicable towards Modern Warfare 3, released on November 8th. These tokens can be used at any point in time in the Modern Warfare 3 Prestige Shop. So it is in your best interest to prestige in all 4 Call of Duty games; Modern Warfare, World at War, Modern Warfare 2 and Black Ops. So on that day I had taken it upon myself to attempt to get as many tokens as possible.
I had the great disadvantage of having only Prestiged in Modern Warfare 2 and Black Ops. So I asked around and managed to borrow copies of Modern Warfare and World at War, since I had already sold my copies a few years back. I then proceeded to enforce nap times, coax my wife to go to bed early or encourage her to work on her scrap-booking so that I may log in a few hours of game play. When I manage to get a couple of hours to play, I sit down and go to work. I say work because World at War is wrought with cheating hackers who are invincible. I watched this one individual run around a room methodically stabbing my whole team to death while I unloaded 2 extended magazine clips from my MP 40, that isn’t counting the rounds my teammates were putting into him as well. I do not know what these individuals get out of cheating aside from ruining the game for everyone else. After an hour or so of playing this loser filled game, I realize that I need a couple of days off before I can even consider going back, and I am at level 49 and only need to get to level 65 to prestige.
Modern Warfare is a different story. Hack lobbies occupy Modern Warfare mostly instead of people with super powers. You start a round and everyone has unlimited ammo without the need to reload, launching noob tube after noob tube as though you were firing a .50 cal with explosive rounds. RPG’s rockets strewed the sky as though the end of days was upon us as air strike after air strikes are called in one after another after another. Then there is the lobby where you are able to go 5 times faster than normal. It takes some adjustment but this particular lobby leaves no one with a clear advantage. The speed mod seems to stick with you for a while after you leave the lobby as well. It gets old once it gets saturated with modded lobbies and quick scoping wannabes, thus I can only last about 1 to 2 hours of gaming on this version of Call of Duty before I am almost tempted to burn the disk I borrowed from a friend.
The road to prestige is a long one and I am uncertain if I am going to bother. With MW3 already nestled in the disk drive of my Xbox and the frustration of having to deal with prepubescent charlatans on WaW and MW is more tedious than I would have expected. I would much rather argue with my 3 year old about the fact that kicking her brother is the same thing as hitting him and has the same consequences. I doubt I will ever go back to those games ever again. All I know is that I have to get the winter tires put on both of my vehicles, I also have to blow out my underground sprinklers, put the water barrels away and get ready to put the Christmas lights up. Winter is coming and so are the cold afternoons of gaming!
Value : Purchase @ $60