Stardock Gives a View into 4X Development in the Multi-Core Age

Stardock’s CEO, and dear friend of GWW, Brad Wardell has been detailing his team’s development of Galactic Civilizations III’s new campaign, called Crusade. These “development diaries”, as he refers to them, describe the long-standing weaknesses of the 4X strategy genre. Importantly, Brad shows how these weaknesses are overcome by the multi-core CPUs of the modern… Continue reading Stardock Gives a View into 4X Development in the Multi-Core Age

Exit mobile version