Batman: Curse of the White Knight #6 (REVIEW)

Never Miss a post you'll loveWe post new articles every day...

Subscribe to get a recap of the days posts & never miss the latest breaking news or exclusive content.

Interests

Batman: Curse of the White Knight #6
DC Comics

Written by: Sean Murphy
Art by: Sean Murphy
Colors by: Matt Hollingsworth
Letters by: AndWorld Design

CLICK HERE TO BUY YOUR COPY NOW!

(WARNING: Spoilers for Batman: Curse of the White Knight #6.)

In the best way possible, Sean Murphy is a bad man.

A few twists and turns throughout the story are to be expected. Where’s the fun without surprises and adversity? But Murphy took it to a level entirely Batman: Curse of the White Knight #6. And this is the same guy who has already turned his corner of the Batman Universe on its head with Batman: White Knight.

Somehow he’s found a way to make things worse for Bruce Wayne.

Now, Batman hasn’t had a chance to react to the news, but you know he will handle this miserably. He’ll still do everything he can to take down Azrael — make no mistake, that guy isn’t gone yet. But when everything comes to an end, Bruce is going to have some serious doubt about everything he’s done.

It’s one thing for him to be the relative of a double-crossing backstabber who died hundreds of years ago, but now there’s another, unfathomable layer to his identity crisis.

Of course, this is assuming what the Joker says is true. And it might be hard for Batman to disprove what his old rival said, given the way Batman: Curse of the White Knight #6 ended — unless Jason Blood lends a helping hand.

By Nick Friar

Nick reviews comics for GWW, mainly DC Comics. Sometimes he'll review a show, too. Nick also likes to share his opinions on the stories within the stories — sometimes in written form, sometimes on his podcasts, TLDR, which is part of GWW Radio.

Exit mobile version