GAME STUFF: Guild Wars 2: Heart of Thorns is a Game for Everyone

Mar 3, 2015


Recently IGN (they always get the good stuff) had a chance to do a little hands on gameplay session with the upcoming ‘Heart of Thorns‘ expansion for Guild of Wars 2. During the event they even got a chance to talk to Leah Hoyer, the head narrative designer for the game, about what players can expect from the overall experience, “So we’re having a ton of fun in the narrative team getting to play with those characters and what it means to each of them to be summoned and brought back, fighting again. Every Legend will have a different take and interaction with player character. So hopefully the players love it, because we’re having so much fun making them.” She even discussed what her highlights from the expansion were, and what people should be happy about, “What I love about the Mastery System is it allows people, in older terms, to level up, to progress in your own way, in ways that are meaningful to you and ways that suit your play-style.” And the game is for every type of player, not just one specific group of people, “For completionists who want all the tools available, it’s certainly possible to level all of them up. It just gives so much more potential to grow in very different ways as opposed to a simple level up system that’s so common in MMOs.



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