Opinion: It Lurks Below (David Brevik’s Latest Game) *UPDATED*

Our thanks to Chris Baker (PR) for providing the beta key and enabled us to preview this game. A few late game details were added by writer Everett Harn. When the news broke that David Brevik’s latest game would be coming to Steam this year, I immediately reached out to get a beta build of… Continue reading Opinion: It Lurks Below (David Brevik’s Latest Game) *UPDATED*

Book of Demons (Early Access) Preview and Interview

While previewing Book of Demons, the kind folks at Thing Trunk provided us a few keys to raffle to our community. Enter below and enjoy this preview in process. (October) I had an opportunity to exchange emails with the great folks at Thing Trunk regarding the development of Book of Demons. Enjoy 🙂 GWW: Clearly… Continue reading Book of Demons (Early Access) Preview and Interview

A Bolting Start, and then a Slog – Impressions of “Dragon’s Dogma: Dark Arisen”

These are my impressions after the first 3.5 hours of gameplay. From metrics I’ve seen, there are likely around 25 hours of gameplay in the single-player campaign. While new to the PC (this game released on January 15th of this year), Dragon’s Dogma has been around the block a few times and I suspect has… Continue reading A Bolting Start, and then a Slog – Impressions of “Dragon’s Dogma: Dark Arisen”

Loot Crate – “Combat” Review + Level Up Bundle!

To my surprise, I received two boxes this week from our friends at LootCrate, The first Loot Anime box and Loot Crate’s “Combat” box. Now for those unaware, or those who just happen to stumble across this post, Each month Loot Crate ships a themed mystery box of the best geek, gaming, and pop culture gear. November’s… Continue reading Loot Crate – “Combat” Review + Level Up Bundle!

Interview with Victor Vran Developer Haemimont Games

I sat down with the developers of my newest ARPG obsession, Victor Vran. (Joe) Older ARPGs such as Diablo II, offered loot, skills, and attributes as levers to customize your character. New ARPGs, like Diablo III and Grim Dawn are mostly about loot. Are these discussions your team held while designing Victor Vran? (Haemimont Games)… Continue reading Interview with Victor Vran Developer Haemimont Games

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