The Flash #758 (Review)

Jul 22, 2020

The Flash #758
DC Comics

Written by: Joshua Williamson
Art by: Christian Duce and Scott Kolins
Colors by: Luis Guerrero and Hi-Fi
Letters by: Steve Wands

Thawne’s attack on Central City will drive Flash back to where it all started.

Thawne and his Legion of Zoom have strategically hit all over the city and disappeared before Barry and the team could arrive. Barry realizes that the attack was personal after they hit his lab and he decides that in order to find the villain, he will have to change tactics.

Racing to a place where he believes Thawne will be, he finds himself face to face with more negative consequences of his choices. Alone and surrounded, Thawne begins the next phase of his plan. One that will send Barry to a place he might not escape.

One of the tragedies of the current Flash stories is how easily Barry is led around by every situation, every villain. It’s like the character has no agency beyond being constantly dragged around by his own incompetence. He’s constantly being led from crisis to crisis and lacks the ability to be anything other than a passenger in his own story. This point is made abundantly clear in the final pages of this issue where Thawne takes his desire to be the Flash to a strange and confusing new place that makes little to no practical sense. I know there was a better story in here somewhere because it started with promise, but Williamson just couldn’t stick the landing.

More from GWW
Nightwing #67 (REVIEW)

Christian Duce and Scott Kolins do great work with the art throughout. The characters all look great and the action is fun and full of energy. The panel compositions are awesome and full of detail.

5.9/10

GWW review Lenovo Chromebook Duet

Win a Lenovo Chromebook Duet! Enter for free.

GWW partners with Adventure Chest
5% Discount
Free GWW t-shirt!
1 month of Insider Plus!
Almost!
10% Discount
25% Discount
Get your chance to win a prize!
Enter your email address and spin the wheel. This is your chance to win amazing discounts!
Our in-house rules:
  • One game per user
  • Cheaters will be disqualified.