Undiscovered Country #11 (REVIEW)

Undiscovered Country #11
Image Comics

Written by: Scott Snyder & Charles Soule
Art by: Giuseppe Camuncoli & Leonardo Marcello Grassi
Colors by: Matt Wilson
Letters by: Crank!

Undiscovered Country #11 is a prime example of the power writers have over readers when working on creator-owned books versus Marvel or DC Comics. As much as Scott Snyder has done a great job with Dark Nights: Death Metal, he and Charles Soule run this world completely. They can ratchet things up as much as they want and bring everything crashing down at the drop of a hat.

Because of that, it’s impossible to predict which characters to attach yourself to. Especially with a story like Undiscovered Country, where we’re dealing with multiple characters. There are some characters who are clearly more dynamic than others, but there are also enough dynamic characters that Snyder and Soule could ice multiple and still have an individual they can center the story around.

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Also, as the story took a big step in Undiscovered Country #11, so did Giuseppe Camuncoli and Leonardo Marcello Grassi’s artwork. Things got weird in Unity last issue. Snyder and Soule leaned into that further, allowing Camuncoli and Grassi to bring further chaos to the story.

(WARNING: Spoilers for Undiscovered Country #11 ahead.)

Undiscovered Country readers probably figured out pretty quickly each level the Graves and company visit is going to be messed up. But who would’ve guessed Unity would be more messed up than Destiny?

Well…me, for one.

Unity may claim to be about bringing everyone together, but the people running the show there are like everyone else — things have to be done on their terms.

Score: 9.5

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